Blender, ZBrush, Substance Painter
Photoshop, Premire Pro
Audacity, MS Office

Blender, ZBrush, Substance Painter
Photoshop, Premire Pro
Audacity, MS Office
C#, C++, Blueprints
HTML5, CSS, JavaScript, PHP, XML
German (native language)
English (Basic knowledge)
Unity, Unreal, MonoGame
Visual Studio, Atom
Scrum, Agile Management
Project Libre, Gantt Chart
Google Docs/Tables
Git/Github, Wiki, Zoom
Charakter and Level design
Light and Shader Effects
Healthy Lifestyle
Fast learner and much more
Driving licence Class B
Living between Stuttgart/ Frankfurt
Experience with working from home
I was always in love with 3D and wanted to model my own character. Just as I took courage to train as a programmer, I also began the move towards 3D. On 08/13/2019 this little creature saw the light of day for the first time. It was my very first contact with 3D in Blender.
“HexGame” is the codename for a turn-based strategy game that I’m currently developing. The player will be a “god” and try to help a tribe succeeding settling and conquering a hex-tile based world. The game will be kind of a digital card game, because the player will draw placeable terrains, enhancements and powers from a
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